These are upcoming changes that are not yet in the game! These notes may change, and things may be added or even removed, before the patch goes live.
Continuing the work towards Fleets and Ships, the next patch will contain mostly unlisted groundwork and backend changes. I've also found the cause of the R-99 bug and a tentative fix for that is coming.
Some new resources and production chains
Several improvements to existing systems
Greatly improved Hashmap performance
Continued migrating networking to the new system
BUGS (Thank you for reporting issues and bugs, your help is greatly appreciated!)