Forums > Diary > [Archived 200204 Phase III] Updating in progress!
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[Archived 200204 Phase III] Updating in progress!
Posted 1398 days ago
The final countdown is now underway!
Note that there are still many bugs and issues, but I have decided to push Phase III live regardless and fix things in the next few days instead of delaying further.

Current activity:
  • Fixing last minute issues and bugs

  • Removing abandoned planets
  • Bugfix: Duplicate Artifacts could spawn if created within the same tick
  • Bugfix: Durstenfeld shuffle was not shuffling properly
  • Bugfix: Another issue with converting stockpiles
  • Bugfix: Artifacts could spawn with more than 15 modifiers
  • Updating graphics
  • Updating descriptions
  • Adding missing graphics
  • Bugfix: Division by zero if stockpiles were empty
  • Bugfix: Missing city-centers
  • Spawning treasures
  • Database conversion to Phase III+ format
  • Database backup

Phase III current patch notes:
  • New mechanic: Space elevators
  • New mechanic: Shipyards
    • Colony ship unlocked
  • New mechanic: Colonization
  • Complete rework of goods production
  • Complete rework of resources
  • Complete rework of buildings
  • New mechanic: Building Artifacts
  • New mechanic: Population based slot unlocks
  • New mechanic: Crafting
  • New mechanic: Craftable Artifacts
  • New mechanic: Artifact tiers/quality
  • Several things added around the universe
  • Gods and Idols is now DPI aware
  • Many performance improvements in UI rendering
  • UI scaling can now be set
  • Major overhaul of UI design and layout
  • Transparent objects could be rendered out of order
  • Fixed infinite startup loop - Thanks SuperNova
  • Fixed several cases of UI alignment issues
  • Fixed crash after changing resolution
  • Light no longer penetrates planets - Thanks everyone who reported this
  • Fixed chat not always scrolling to bottom when switching channels
  • Tooltips can no longer go off-screen
  • Fixed chat becoming invisible when switching channels
  • Fixed chat history appearing offset
  • Fixed several cases of lag stuttering when moving around the galaxy
  • All Planet Services now stop if another Planet Service has crashed and is in the process of recovering in order to prevent unfair advantages
  • All Planet Services now stop if the Data Relay Service crashes to prevent planets from being processed if players can't see them

Additional notes:
The Ecumenopolis feature has been postponed in order to leave more time to fine-tune production rates and resource collection. This is so that I can make sure the cost of an Ecumenopolis accurately reflect the mechanics it unlocks.
Forums > Diary > [Archived 200204 Phase III] Updating in progress!
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